Weapons

_____________________________________________________________________________________ Broken Blade - 1g

+0 Damage on Attack.

5% Chance to deal +1 Damage on Attack.

"Maybe if I angle it right..."

_____________________________________________________________________________________ Bulwark of Holshover - 7g

+1 Basic Damage Resistance

Whenever you enter combat, you recover 2 Hit Points.

"The Shining Symbol of what Holshover once was, and will be once again."

_____________________________________________________________________________________ Cat O' Nine Tails - 9g

+ ( ± 3 ) Damage on Attack. Has a 40% chance to deal +3 Damage on Attack.

"How raunchy."

_____________________________________________________________________________________ Marshwabi Spear - 14g

+ ( ± 2 ) Damage on Attack. +1 Damage on Attack. On attack, you may throw your weapon and equip up to one other weapon to deal +1 damage on attack and gain +4 range on that attack.

Naturally grants +1 Attack Range.

"Nothing quite says 'Good Morning' like a spear thrown at lethal velocity."

_____________________________________________________________________________________ Verotide Dirk - 12g

+1 Magical Damage on Attack. + ( ±2 ) Magical Damage on Attack.

Causes all of your Magical Damage to have a 25% chance to deplete that much MP.

"Seems out of place."

_____________________________________________________________________________________ Archangel - 650g

+20 Basic Damage on Attack, +40 Divine Damage on Attack.

Whenever damage would reduce you to below 10 Hit Points, you are instead restored to up to 25 Hit Points, and granted damage immunity until your next turn.

Whenever a party member is healed, you gain +4 Divine Damage on Attack on your next                              turn.

"By my command, you shall not fall on this day."

_____________________________________________________________________________________ Shootgun - 36g

Holds 8 Shells. Deals increased damage to targets at close range. 4 Unit Range. Can be upgraded.

Has 15 Attack Damage ( Instead of your Attack Damage ).

1 Unit: +100% Damage. 2 Units: +33% Damage. 3 Units: -33% Damage. 4 Units: -66% Damage.