Ruins of Holshover

The Ruins of Holshover is the first area that the player character has the freedom to play the game within. The player assumes control of the Skeleton Knight a few days after the ruination of Holshover, as the character has just been resurrected by a traveling Necromancer. The Player has the option to either follow the Necromancer's commands, or to defy the Necromancer's wishes. If the player defies the Necromancer, then they are forced to fight the Necromancer and an army of summoned undead. If the player follows the Necromancer, the player progresses from the Ruins of Holshover with a New Ally, Mordred the Necromancer. It is necessary to kill Mordred to achieve the game's true ending.

There are a large variety of enemies that can be summoned by the Necromancer while fighting him, but none can be summoned in groups by random chance.

Enemies
There are four different enemies that you can encounter in your fight against the Necromancer. Undead Soldier - Level 1

Hit Points: 3

Attack Damage: 1 ( ± 1 ) Basic

Basic Damage Resistance: 0 ( ± 1 )

Magical Damage Resistance: 0 ( ± 1 )

Movement: 3

_____________________________________________________________________________________ Bone Maiden - Level 1

Hit Points: 2

Attack Damage: 2 ( ± 1 ) Magical

Basic Damage Resistance: 0 ( ± 2 )

Magical Damage Resistance: 1 ( ± 4 )

Movement: 4

_____________________________________________________________________________________ Whirling Bone - Level 1

Hit Points: 1

Attack Damage: 2 ( ± 2 ) Basic

Basic Damage Resistance: 0

Magical Damage Resistance: 0

Movement: 4

After two turns of existance, Whirling Bone explodes, dealing 2 Magical Damage to all enemies within two spaces of the explosion.

_____________________________________________________________________________________ Necromancer - Level 2

Hit Points: 9

Mana Points: 10

Attack Damage: 1 ( ± 2 ) Magical

Basic Damage Resistance: 0

Magical Damage Resistance: 1 ( ± 1 )

Movement: 2

Knows Fireball, Blink, and SUMMON WHIRLING BONE, which costs 2 MP, and summons a Whirling Bone within two spaces of the Necromancer.