Spells

You begin the game with five spells: Fireball, Power Strike, Heal, Blink, and Retreat. There are six different types of spells. Casting spells of certain types gains you Experience in that spell's type of tree, based on the mana spent on that spell. You learn spells as you gain Exp. in trees. The different trees are Fire Magic, Life Magic, Force Magic, Black Magic, Holy Magic, and Void Magic.

_______________________________________________________________________________________ Fireball - 3 MP - Fire

Deals 2 ( ± 2 ) Magical Damage to one target.

Range of four units.

_____________________________________________________________________________________ Power Strike - 1 MP - Force

Causes you to strike an opponent with an empowered attack, ignoring their resistances and dealing ( ± Level ) Basic Damage on Attack.

_____________________________________________________________________________________ Heal - 2 MP - Life

Restores 2 Hit Points on self or target ally within three spaces.

If your target has less than 10 Hit Points, you restore an additional amount of Hit Points equal to 10% of your target's missing HP.

_____________________________________________________________________________________ Retreat - 1 MP - Void

Causes you to retreat from your current fight, exiting to your last explored area.

_____________________________________________________________________________________ Blink - 1 MP - Force

On cast, you instantly teleport up to three spaces away.

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